Solo project for the 2019 Unreal Engine Summer Game Jam.
I entered the jam under the pretense that I'd be working with a team of 4. All other team members had left the team before the start of the Jam.
With 5 days to make a game solo, I decided to focus on basic geometric shapes, simple colors instead of textures, and physics-based movement.
Frustrating Allar - Twitch